Archive for the 'Nintendo 64 emulation' Category

DaedalusDC

A port of the Nintendo 64 emulator Daedalus to the Dreamcast from Simpson474, here’s what he had to say about it:

sixtyforce 0.9.2

sixtyforce is an emulator that runs Nintendo 64 games. It does this by dynamically translating the code that a Nintendo 64 uses into something your Mac understands. Nearly every part of a Nintendo 64 has been painstakingly recreated entirely out of software to pull off such an amazing feat. Download sixtyforce and try it yourself!

GlideHQ update 4

Updates to this N64 plugin Glide64 have been posted. This plugin allows you to modify N64 games with high-resolution textures to get better graphics during gameplay. Of course, not many people still have 3DFX cards, and for those who don’t, you can always use a Glide Wrapper. Update 4 of GlideHQ has higher compatibility with […]

GlideHQ Update 3

Glide64 is a graphics plugin for N64 emulators such as Project64, 1964 and Mupen64. It uses the 3dfx Glide3x API, and it supports many games. If you don’t have a 3dfx card, you can use a Glide Wrapper. This project was started on December 29th, 2001.

Mupen64++ Beta 0.1.3.12 (Stable Release)

okaygo has released his i guess “unofficial hacked version” (Nintendo 64 emulator for Windows)
Mupen64++ Beta 0.1.3.12

64DD dumping, a reality

Interesting news or N64/64DD fans. According to this post:
Thanks to our member and good friend, Kammedo, 64DD dumping is now fully possible in practice, not just myth.
Using Partner, a KMC n64 and (theoretically) any DD( retail or dev), the images can be transferred from magnetic medium into eternity.
I would like to personally thank Kammedo, because […]

PSP Upgrader/Downgrader 1.02


Project64 build 1.7.0.49

For beta testers of this legendary Nintendo 64 emulator for Windows, a new version of Project 64 has been released. Updates are as follows:

Lizard64 1.6

Lizard64 is a new Nintendo 64 emulator for windows, im grabbing it as i speek….er, type. lets see whats in store:

Unofficial ultra.ini Version 1.0.5.7

Jelta has released a new ultra.ini file which will add support for more games for the Nintendo 64 emulator UltraHLE:

Daedalus PSP R10 Countdown

StrmnNrmn has updated his blog mentioning that Daedalus (Nintendo 64 emulator for PSP) is preparing for a release of R10 in the next couple of days:

Unofficial build of 1964 V0.8.5

An unofficial build of 1964 (good Nintendo 64 n64 emulator for Windows) was released. This allows games which ran less than optimally on original hardware to be able to run the best they can. Goldeneye for instance works at a real 60fps (which is roughly 60Display lists/sec), and it’s like another game seeing it so […]

Project 64 gets a new server and domain

Zilmar, one of the authors of best Nintendo 64 emulator for Windows let me know what he now has his own server for Project 64, as well as a new url. The new address for Project 64 is now: www.pj64-emu.com. Make sure that you update your bookmarks accordingly. In addtion to the server move and […]

Daedalus wip, R9 Status Update

StrmnNrmn and his port of the Nintendo 64 emulator Daedalus to the PSP

Gekko News

Some cool news about Gekko (Nintendo Gamecube Emulator) for Windows:

Unofficial ultra.ini Version 1.0.5.6

Jelta released an unofficial ultra.ini Version 1.0.5.6 for UltraHLE (N64 emulator for Windows). A list of changes is as follows: