Wesker has posted news and screenshots on his developments for his Sega Model 2 arcade hardware emulator.
- Added an option to regulate the color curve (gamma).
- Solved an error that caused that tiles was with incorrect colors.
- Some errors related to the calculation of colors in the textures have been corrected.
- Emulated musics in format MPEG (Sega Touring Cars)
- Fixed bug in multiPCM that brought about sounds saturated in Daytona the USA.
- Fixed bug that caused that the automatic marches did not work in Sega Rally well.
- Fixed bug that caused that ” appeared the message; To review itself! ” in Daytona the USA when stopping the car.
- Fixed bug that caused that they appeared invisible walls in Daytona the USA (not completely)
- Fixed bug that caused that the cars controlled by the CPU did not move in Sega Rally.
- Fixed many problems of calculation.
- Emulated the connection in local network of all the games. It is possible to play abriendo several emulators in a same PC or forming a local network.
- A tremendous error in Daytona the USA has been fixed that caused that during the game in network the speed was of 50%.
- An error has been fixed that caused that when stopping the motorcycle in Motoraid the chamber showed the world of the reverse.
- At the moment the network configuration becomes through a new file .ini…
- Some problems with the colors of the textures have been fixed (green eyes in Dead or Alive)
- The audio one is had synchronous we give of them in Sega Rally and Fighting Vipers
- Added to option ” MipMap=1″ in order to qualify anisotropic filtrate + mip mapping to the games.
- Emulated the effect ” fade” of the screen of selection of circuit of Daytona the USA.
- Some details of the SCSP have polished.
- It is had including the game Wave Runner.
- Solved the graphic errors related to the VGA nVidia of series 8, *quizá* also with VGA ATI and Geometrizer 1.
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Arcade Emulators (not MAME)


Awesome! Great job, Wesker!
Ditto’s…Looking forward to playing some great Sega arcade games. Jurasic Park II comes to mind…
@dogbert0360
Lost World is Model 3 unfortunately, and AFAIK emulation of that hasn’t really progressed much recently.
Still, Daytona and Sega Rally working better is good news, especially if
“Fixed bug that caused that ” appeared the message; To review itself! ” in Daytona the USA when stopping the car.”
means Dinosaur Canyon and Seaside Street don’t show the “You’re going the wrong way” message at the start of the race and stop you from moving for 30 seconds.
Thank you for that correction, photoboy, must have been wishful thinking on my part. But it’s great to finally be able to play “Daytona USA” arcade and looking forward to future improvements.
“DOA” plays nicely, except for some slow frame rates which could be caused by my PC, which is an old Dell Demension 8200 P4 2 ghz. w/512 memory.