Ootake 1.35

Ootake 1.35 is a Japanese PC Engine emulator for Windows with these changes:

2008/02/01 Ootake 1.35 released
- The function to convert a “bad 3Mbit Rom-image file (overdumped with specific dump machine)” was added. Operating a “bad Rom-image file” troubles other PCE/TG16 emulators. The converted “just proper” image file can be used with a lot of other Free PCE/TG16 emulators, too. This is a “fair” method for the “PC Engine & TurboGrafx16″ emulator and the PCE/TG16’s fan.
- When setting it to “BigAudioBuffer Mode”, the amount of the buffer was increased. As a result, tone quality has improved.
- “FullScreen Customize” menu was added to “Screen” menu. It is possible to use it by an arbitrary display resolution at full-screen. And, when the check is put on “FullScreen ResolutionAuto Change” of “FullScreen Customize” menu, “display resolution” can be automatically switched by “resolution of the game (width 256,336,512)”. It is a function to use it on the display such as 15kHz cathode-ray tubes.
- In the SuperGrafx’s game with black belt display right and left, the bug to which garbage had been ultra uncommonly displayed was corrected.
- Additionally, a detailed part has been improved and corrected.

Download at our PC Engine emulation page.

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