MAME V0.122
Aaron Giles has released the new, official version of MAME 0.122. In addition to all the changes found throughout the MAME V0.122 “u” dev cycle, this update also has these changes, oh, and happy MAME 0.122 ROM hunting too ;):
MAME 0.122
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MAMETesters Bugs Fixed
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fightfev37b2gre [johnboy]
shootgal0121u4red [couriersud]
mk4_0121u4ora [Aaron Giles]
tmnt2_0121u4ora [Aaron Giles]
lcdlightgun0121u3gra [Aaron Giles]
Source Changes
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Continued to add const qualifiers on remaining items in the project.
[Atari Ace]
Added explicit clears on Neo Geo initialization. [Haze]
Neo Geo updates: [johnboy]
* Added Neo-Geo game pcb info
* Corrected a number of incorrect ROMs
* Added MVS VERSION tag to fightfva, renamed ‘P’-rom
* Added MVS AND AES VERSION tag to joyjoy
* Added AES VERSION tag to kof99
* Added MVS VERSION tag to kof99a
Cleaned up input ports for cave.c and rpunch.c. [Sonikos]
Another big dkong.c driver update: [couriersud]
- wrote M58817 sound driver and hooked it up
Uses tms5110 speech synthesis. LPC format is identical, however
coefficients seem to be different. Until coefficients are known,
samples are used.
- changed dkong/radarscp based games to use hardware-conformant
I8035 memory maps
- Added drakton clone drktnjr on dkongjr hardware
- moved address remapping proms to REGION_USER1 (hunchbkd & co)
- Service now adds credit
- Hooked up coin_counters
- remove GAME_NOT_WORKING GAME_WRONG_COLORS from hunchbkd
- dkongjr: mapped more interface lines between sound and cpu boards
- tagged all inputs, all reads use tag names
- moved more static vars into dkong_state
More major SCSP fixes: [kingshriek]
- Rewrote much of the interpolation code
- Improved key-rate scaling calculation
- Fixed playback of non-looping samples with a zero loop-end address
- Fixed backwards looping mode so that it initially reads forward
until encountering the loop-start address
- Preliminary but reasonable-sounding FM support
- Fixed overflow in frequency calculation
- Improved FM, but it’s disabled for now because it doesn’t sound
right yet
- Improved DSP wet/dry mix (should be correct now)
- Fixed a minor LPSLNK problem
Fixed Hopper Empty and Coin-Out Timeout issues in the peplus.c driver.
[Jim Stolis]
Removed obsolete crosshair code. [Oliver Stoneberg]
Fixed several minor memory leaks. [Oliver Stoneberg]
New games added or promoted from NOT_WORKING status
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Orbs (10/7/94 prototype?) [Tomasz Slanina]
New clones added
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Soccer Brawl (set 2) [johnboy]
Drakton (DKJr conversion) [couriersud]
Download MAME V0.122 at our MAME page

