PSP emulator updates
Atari800 PSP v2.0.3.2 is an Atari 800, 800XL, 130XE and 5200 emulator for PlayStation Portable.
PSP MAME4ALL v4.7r2 Hires
PSPVice 1.1 Released (This is actually almost a month old update, but i guess i’m lazy and I missed it).
Updates include:
Atari800 PSP v2.0.3.2 (Saturday, September 08 2007 16:58):
* Fixed mislabeled ‘Joystick Right’ control (thanks Robert)
* Updated GUI - menu animations
* Fixed various bugs dealing with controller configuration
* Improved state saving/loading screen
PSP MAME4ALL v4.7r2 Hires by TTYman, 08/09/2007
——————————————————-Install directions:
- Copy in /PSP/GAME (firmware 1.5) or /PSP/GAME150 (firmware 1.5 compatibility for 3.xx OE release);
- Recreate zipped roms with included ClrMame compatible .DAT files (v0.34-v0.36 mixed roms);
- Add created zipped roms files in ROMs subfolder and samples in samples subfolder;Specific Features:
- Based on latest GP2X MAME4All releases v4.7;
- 480×272 full PSP Hires Support, now games with >320 orizz. and >240 vert. pixels are fully playable (Loderun, Galaga etc.);
- Overclock support, from 133 to 333 MHz;
- Fixed, Fixed Divided by 2, Software Scaled and Software Full Screen Stretched resolutions (all maximum 480×272);
- Frameskip as GP2X version (fixed 0-5, auto 1-5);
- Vsync on/off;
- Save configuration support, default and per game;
- Autocentering fix for all resolutions;
- Optimized compiled code as derived from GP2X version, but for PSP cpu (fastest graphics core!);
- Stripped & Packed executable, only 2.1MB;
- Original graphics theme from Gold edition;
- Music in menu (filename music.psp in data folder), in these supported formats: .MOD .S3M, .IT, .XM and .OGG;
- Added, as bonus, 1st classified OldSkool at Assembly 2007 Music Competition (Commodore 64 based), in .OGG format;
- Graphic theme 480×272 BMP skins support, both pspmenu480.bmp and pspsplash480.bmp in folder skins;Specific Controls:
- Button SELECT: Insert credits.
- Button START: Play.
- Button HOME: after Pause exit game and return to menu.
- Buttons L+R: Activate/deactivate screen fixed/fixed div2/scale/stretch.
- Buttons L+R pressed during one second: Pause.
- Buttons L+HOME simultaneously: Reset emulation.Fixed from 4.7:
- 133 MHz in menu and while paused, for battery saving;
- VSync really works now;
- Corrected build configuration and Makefile, so sounds in various games are now back;
- Correct fixed, div2, sw scaled and sw stretched resolutions, with autocentering;Known Problems:
- General audio core non arcade perfect, and slowdowns when enabled;
- No rotate support;
PSPVice V1.1 : (Aug 07)
What’s new :
- Stereo effect on sound output
- Subdirectories support. User can now browse any directory of the memory stick.
- Update to latest VICE version (1.22)
- Add autofire option. Two speeds available.
- VIC20 standalone version.
- PLUS4 standalone version.
- “Shifted” keyboard GFX added (thank to Shabanak)
- Small speed improvment (unfortunatly still not enough for some few games like Cauldron2).
- PSP icons are hidden now ( __SCE__ method ).
- Welcome text at load time (instead of black screen)
- New menus organisation
Bug fixed :
- .NFO Comments fully displayed.
- Fixed “RESTORE key works only once” bug. (from VICE core team)
- Fixed crash when using game files with very long file names.
- Disk files can be saved, but this need to be done manually (by detaching disk). Menu is now more clear and doc on web page describes how to save disks (the feature was in PSPVice1.0).
- P00 files can be launched now.
What is still not working :
- Mouse emulation
- Plus4 and Vic20 are rough ports. Need more polishing.
Downloads available at our emulators for PSP page.

