Archive for May, 2007
Here is what’s new
- In “Windows Vista”, when the dialog to open ROM-image is displayed, the bug that Ootake closed uncommonly (generated by v1.04) was corrected. - In playing “Hu-CARD game”, when “F1″ key is pushed while pressing “Ctrl” key, not reset but “CD Play” was […]
May 18th, 2007 | Posted in General emulation | No Comments
What’s new?
- First of all, the video system was converted to use hi-color modes (no more palettized/indexed mode, welcome to the 21th century!), effectively increasing compatibility and glitches with newer video hardware, overally simplifying development, and allowing proper emulation of advanced palette effects on the Game Gear. The blitter system was also improved in various […]
May 18th, 2007 | Posted in General emulation | No Comments
iDeaS is a Nintendo DS emulator for Windows with these changes:
May 17th, 2007 | Posted in Nintendo DS | No Comments
Aaron Giles has release the first update to the MAME 0.115 source. Featured in this release is a new driver for the JPM Impact system thanks to Philip Bennett; a bunch of ARM core fixes from R. Belmont and Ryan Holtz; proper sound in Inferno at long last; and a bunch of cleanups and improvements […]
May 17th, 2007 | Posted in MAME | No Comments
Another day, another update this Pc Engine / TG16 emulator:
May 13th, 2007 | Posted in PC Engine / Turbo Graphx 16 | No Comments
Public beta cycle is over, as WinUAE V1.4.2a. (Best Amiga Emulator available for Windows) is now available. This has the following changes since V1.4.1:
May 13th, 2007 | Posted in Amiga emulation | No Comments
BlueMSX is quite possibly the best MSX emulator available. Support for MSX, MSX2, MSX2+ with machine customization. (turbo-R support is planned). This update has the following changes:
May 13th, 2007 | Posted in General emulation | No Comments
DeSmuME is a Nintendo DS emulator for Windows. It does run a few commercial games (slowly) such as Super Mario 64 DS. 3D emulation is the big thing for this release! Other important new features include *.duc support, sprite rotation/scaling. There was also a number of bug fixes. A complete list of changes follows:
May 12th, 2007 | Posted in Nintendo DS | No Comments
SSF is pry the best Sega Saturn emulator available for Windows. This update has the following changes (rough Japanese to English translation):
May 12th, 2007 | Posted in Sega Saturn | No Comments
Hotgraphics sends news that Andreas Naive is working on CPS3 encryption. Read more:
May 12th, 2007 | Posted in MAME | No Comments
Nologic sends news regarding and update to XPadder:
May 12th, 2007 | Posted in Arcade Emulators (not MAME) | No Comments
Ootake is a PC Engine/Turbo Graphics 16 emulator for Windows. The emulator is written by a Japanese author, but he has finally posted a change log of what’s new in English:
May 12th, 2007 | Posted in PC Engine / Turbo Graphx 16 | No Comments
zerofrog has made this post regarding some developement he has done for XenoSage (Japan), and the next release of PCSX2 (Playstation 2 emulator for Windows)
May 10th, 2007 | Posted in Sony Playstation 2 | No Comments
StrmnNrmn has updated his blog regarding the issues of Goldeneye and the Mario HUD running under Daedalus R11
May 10th, 2007 | Posted in PSP Homebrew and Emulation | No Comments
A few days after the release of Potemkin, the first PSP emulator for Windows to actually run homebrew and commercial games, comes news of yet another one close to a release.
May 9th, 2007 | Posted in Sony PSP | No Comments
The popular version of MAME with intergrated frontend has been updated to the latest core version. Download from our MAME page.
Update: 5/8/07: MAME32 V0.115a (bug fix release) is now available for download from our MAME page.
May 9th, 2007 | Posted in MAME | No Comments
Daedalus is a Nintendo 64 emulator for PSP, based on the source for Windows. Daedalus is named after the craftsman at King Minos’s court who designed the labyrinth for the Minotaur. Updates in this release include:
May 8th, 2007 | Posted in PSP Homebrew and Emulation | No Comments
R.Belmont has updated SDLMAME and SDLMESS to the latest versions of their respectable originals. They can be downloaded from here.
May 7th, 2007 | Posted in MAME | No Comments
And along with the news of MAME, the console counterpart has been updated as well. Changes are:
May 7th, 2007 | Posted in General emulation | No Comments
Here’s is what’s new
MAMETesters Bugs Fixed———————-ym2203slowdown0114u2gre [Aaron Giles]powerins0104yel [Aaron Giles]k007232_0114u1gre [Aaron Giles]rfjetus0114u2red [Aaron Giles]namcos2_0114yel [Zsolt Vasvari]term2_0114u4yel [Aaron Giles]
Source Changes————–Additional ARM7 core fixes: [R. Belmont] * Fixed SWI instruction in Thumb mode * Rewrote SWP instruction to work properly * Added some missing change_pc()s
Fixed Mustache Boy interrupt behavior and visible area.[Lord Nightmare]
Updated Windows exit code to […]
May 7th, 2007 | Posted in General emulation | No Comments