MAME V0.112U3
Aaron Giles has released the third update to MAME 0.112. The biggest change in this release is a significant change to the way sound is generated.
A side-effect of this change is that it is now very important for the frame rate to be as accurate as possible. This means that the behavior of the code which throttles MAME down to the proper frame rate is very important. Thus, several changes to the way MAME throttles its speed have been implemented/ In addition to the sound changes, Derrick Renaud has made some changes to the way analog inputs are handled. Also, they have some nice additions to the Konami System 573 driver from smf, discrete sound in Amazing Maze thanks again to Derrick, and some nice Eolith driver improvements. A complete list of changes is as follows:

