Andrew Gardner MAME WIP

Heres someone i’ve not heard of much developing for MAME, but nevertheless has updated his WIP site with the following:

11.27.06
Well that took me long enough…

Wow. How long has it been? A couple of years I think. I’ve switched jobs and moved apartments twice since I started on this stinking driver, and now, finally, it’s starting to do something. Still *tons* to do (and no time to do it), but heck, it’s a start. I have to admit though, I made a big mistake awhile back: I purchased a Polygonet Commanders PCB. Man, that game stinks! Good thing it’s of historical significance :P…

As far as the network error (in the network) goes, it should be fairly straightforward to fix up - there remain a hearty hunk of writes that aren’t going anywhere, and who knows, maybe I can convince Arbee to take another look at this’shizzle after i touch up a few more unimplemented dsp56k opcodes…

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