Ootake V0.81
Ootake is a TG16/PC Engine emulator for Windows with these changes:
* The interrupt processing has been improved, and the speed was elaborately adjusted. As a result, it modeled on a real machine. (When “Asuka120%” was played, the problem that the message display fell into disorder occasionally was corrected. I think the operation timing of other software has approached a real machine, too.)
* At the start of “Chase H.Q”, the problem being displayed for drew extra was solved.
* When the stage of “S.C.I” was cleared, the problem that an extra drawing is uncommonly displayed was solved.
* In the demo scene of “PC Denjin”, a part of drawing that was not correct was corrected.
* In the “high score display scene” of “Puyo Puyo CD”, the raster scroll became accurate.
* When “Forgotten Worlds” is started, “Swap SEL&RUN” menu is made to be executed automatically.
* When “Screen” menu sets “None Stretched”, the bug with the game that did a wrong drawing was corrected.
* “MoreEarly RasterTiming” menu was added to “CPU” menu.
* Additionally, a detailed part has been improved and corrected.
* At the start of “Chase H.Q”, the problem being displayed for drew extra was solved.
* When the stage of “S.C.I” was cleared, the problem that an extra drawing is uncommonly displayed was solved.
* In the demo scene of “PC Denjin”, a part of drawing that was not correct was corrected.
* In the “high score display scene” of “Puyo Puyo CD”, the raster scroll became accurate.
* When “Forgotten Worlds” is started, “Swap SEL&RUN” menu is made to be executed automatically.
* When “Screen” menu sets “None Stretched”, the bug with the game that did a wrong drawing was corrected.
* “MoreEarly RasterTiming” menu was added to “CPU” menu.
* Additionally, a detailed part has been improved and corrected.
Download at our PC engine/TG16 emulation page.

