Archive for October, 2006
Mayhem: forward
I cleaned up and submitted the Konami System 573 driver. Konami 80s Gallery and Powerful Pro Baseball EX are playable, and Dark Horse Legend starts up but isn’t playable. No other games are supported at this time, and by “no other†I mean “no otherâ€.
October 21st, 2006 | Posted in MAME | No Comments
shash posted some news regarding development on his Nintendo DS emulator for Windows:
Been busy with real life and stuff… So only 2 old screen shots today, and no chit-chat:
Both of them have a few bugs: the first one texturing is missing, due to texture coordinate generation failing, and the second one has problems with some […]
October 21st, 2006 | Posted in General emulation | No Comments
Another update to this TG16/PC engine emulator for Windows with these changes:
* The processing of the wave memory sound was corrected and improved. The tone quality was modeled on the atmosphere of a real machine. * The reading processing of the joypad has been improved(speed-up and perhaps stability […]
October 20th, 2006 | Posted in General emulation | No Comments
Odds and ends
I’m still looking for samples of Konami RF5c400 games, but in the meantime Ville Linde and I have improved the emulation of the chip so that Gradius 4 and Solar Assault now sound very much like the real thing, and GTI Club isn’t far behind. (NBA Play By Play and the Thrill Drive […]
October 20th, 2006 | Posted in General emulation | No Comments
A new day, a new MAME source diff from Aaron Giles with these changes:
(Also, MAME32 and MAME Plus! can be downloaded from our MAME emulation page - which also puts an end to the rumor that MAME Plus is dead!)
October 19th, 2006 | Posted in General emulation | No Comments
A new clrmamepro is out here is what’s new:
# added: 7z and RAR support (preliminary)
Currently only for rebuilder source files (no remove-rebuilt-source).Standard and solid LZMA 7z archives are supported but not split archives.Standard and solid RAR archives are supported but not split archives.
Before you ask:===============
No, currently I don’t plan to add any compress-related support.
Be warned:==========
Rebuilding […]
October 19th, 2006 | Posted in General emulation | No Comments
a New speccyDS has been released!
Quite a few changes have been made since the last update, including an overhaul of the keyboard graphics, a new snapshot loading screen and a currently incomplete control screen.
A few CPU bugs have also been removed, which has fixed problems in a few more games (such as Renegade and Cobra). […]
October 19th, 2006 | Posted in General emulation | No Comments
Xebra 061017 was release a few days back sorry for the late news.This emulator is in japanese so i have no idea what is new.
You can get it from our download page
October 19th, 2006 | Posted in General emulation | No Comments
Roberto Fresca posted his latest MAME development:
— 2006/10/18 —Cuore 1 and Elephant Family…
I have Cuore 1 and Elephant Family working. All inputs were hooked and managed to pass the initial check. Now both sets are completely playable. The “Payout” button isn’t working due to hopper and ticket stats are always 0 (empty). Colors are still […]
October 18th, 2006 | Posted in General emulation | No Comments
MAMEPlus, pry the most popular unofficial version of MAME hasnt been updated in awhile, and now comes this post (don’t know how legit it is) that the project is dead?.
Looks like the post was deleted so maybe it isn’t dead :)
October 18th, 2006 | Posted in General emulation | No Comments
Both MAME32 FX (with support STILL for highscore.dat) and MAME32 were updated, and both of which can be downloaded from our MAME emulation page.
October 18th, 2006 | Posted in General emulation | No Comments
Progress on the Sony Playstation for the Sega Dreamcast is looking goodScreenshots and videos can be found here
October 18th, 2006 | Posted in General emulation | No Comments
M.A.S.H. released his MAMEINFO.dat “diff” file to be inline with the latest core release.
October 17th, 2006 | Posted in General emulation | No Comments
SNEmulDS is a work in progress SNES emulator for the Nintendo DS handheld by archeide:
10/16/2006 : SNEmulDS v0.3 alpha It’s not a real release yet, it’s a preview release because i’m disappointed with my save feature which stopped to work properly for me. It seems it comes from my SD card but i’m not sure.I […]
October 17th, 2006 | Posted in General emulation | No Comments
Ootake is a Japanese based PC Engine/Turbo Grapx 16 emulator for Windows with these changes:
2006/10/16 0.73 released- The tone quality of the wave memory sound was improved (the ease of the sound was valued), and modeled it on the atmosphere of a real machine.- “CD Change” menu was added to the “File” menu. The CD-ROM […]
October 16th, 2006 | Posted in General emulation | No Comments
SSF is a Sega Saturn emulator for Windows (written in Japanese). You can download the update at our Sega Saturn emulation page.
October 15th, 2006 | Posted in General emulation | No Comments
CPS1PSP is a Capcom System 1 arcade hardware emulator for the PSPS (for games such as Final Fight, Street Figher 2, etc).
You can get it from our download page
October 15th, 2006 | Posted in General emulation | No Comments
The Arcade Flyer Archive now holds 5,000 unique flyersvisit them at http://www.arcadeflyers.com/
October 15th, 2006 | Posted in General emulation | No Comments
Aaron Giles has released another MAME source diff with these changes:
October 14th, 2006 | Posted in General emulation | No Comments
Ipher has posted a new WIP build of ZSNES, arguably the best SNES emulator for Windows, with these changes:
October 14th, 2006 | Posted in General emulation | No Comments