Archive for October, 2006
While i personally wait for Grand Theft Auto: Vice City Stories to hit the shelves, i’ve added 26 games to the Sports category and also a Donkey Kong Jr. LCD Game and Watch simulator game (for those who remember these from Nintendo in the early 80s) to the classics area to the VGN Arcade! Be […]
October 30th, 2006 | Posted in General emulation | No Comments
SMF posted some screenshots of his developements for MAME. The screenshots are from the game Bass Angler (Konami 1998).
October 30th, 2006 | Posted in MAME | No Comments
A word of warning to those of you with modded XBOX 360 consoles. According to this XboxIC article, has been banning those people with “modded” consoles. A post on the Xbox.com forum from Furydog states that following:
I have two xbox 360’s and since Friday October 13 2006 I have not been able to connect with […]
October 29th, 2006 | Posted in General emulation | No Comments
SSF is a Sega Saturn emulator (in Japanese) for Windows. A rough Google translation of what’s new is as follows:
The processing of SCSP was corrected. Becoming the black matrix, and the way where opinion needless sound is played back securely it increases. It reaching the point where cancer/gun blaze S moves, it increases. With [bachiyahuaita] […]
October 29th, 2006 | Posted in General emulation | No Comments
Apparantly, according to this post, someone how leaked a beta of the this N64 emulator for Windows (pry the best there is as well). While this isn’t very cool obviously, Jabo, one of the developers (and a cool guy i know personally) knows stuff like this happens, and unlike certain other emulator developers, isn’t […]
October 27th, 2006 | Posted in General emulation | No Comments
TG16/PC Engine emulator for Windows with these changes:
2006/10/27 0.77 released- Processing related to interrupt was modeled on a real machine more.(The disorder of the manufacturer logo display of “Spriggan Mark2″ wascorrected. The problem in which the disorder of one frame existed on thescreen immediately after the start of “Chou Aniki” was corrected. I thinkthe operation […]
October 27th, 2006 | Posted in General emulation | No Comments
M.A.S.H. updated his MAMEinfo date file to the latest core release with these changes:
October 27th, 2006 | Posted in General emulation | No Comments
The Windows with GUI built in version of MAME has also been updated to the latest core version, download at our MAME emulation page.
October 26th, 2006 | Posted in MAME | No Comments
Aaron Giles brings you another source diff to MAME with these changes:
October 26th, 2006 | Posted in MAME | No Comments
According to the official WinUAE site, look for a new WinUAE release (the best Amiga emulator for Windows) to appear sometime in November. Some of the changes will include:
October 26th, 2006 | Posted in General emulation | No Comments
All i can say is wow. I’m sure many of you know of and quite possibly purchased consoles, console accessories, mods, or whatever from the popular Lik Sang site out of Hong Kong. According to this press release - Lik-Sang.com, the popular gaming retailer from Hong Kong, has today announced that it is forced […]
October 24th, 2006 | Posted in General emulation | No Comments
w00t, most people’s favorite browser, Firefox has been released to 2.0 with shitloads of changes. Besure also to get that Google Toolbar for it (its not lame spyware, adware, malware, etc), I use it with mine!
October 24th, 2006 | Posted in General emulation | No Comments
Crystals of Xaz is a Fenix for Dreamcast game that I’ve been developing for about a month now. The goal is to fly to various planets, and capture crystals to fuel your home planet while avoiding falling enemies and other dangers. There are powerups and other bonuses that are available to help you on your […]
October 24th, 2006 | Posted in Dreamcast Homebrew | No Comments
Just a quick sneeky release to add support for the SuperCard SD (and possibly other SD based devices)
You can get it from our download page here
October 23rd, 2006 | Posted in General emulation | No Comments
For those of you who have been visiting this site since the early days, you pry know I love Amiga and had one from 1987-1994, so of course you know i love seeing Amiga emulators for my PSP handheld (as i’m sure several others do to). This update to PSPUAE has the following changes:
V0.60 - […]
October 22nd, 2006 | Posted in PSP Homebrew and Emulation | No Comments
Both Roberto Fresca and Ville Linde posted info on their development for MAME:
Fresca:
Cuore 1 colors…
I recreated the Cuore 1 colors thanks to some screenshots that mame italia guys kindly sent some time ago. It seems to be a 5th color in the Joker, that means GFX are at least 3bpp instead of two. I need […]
October 22nd, 2006 | Posted in MAME | No Comments
You guessed it, another update to this TG16/PC Engine emulator for Windows, this time with these changes:
Processing related to interrupt has been improved with the correction. (It approached a real machine. And the problem in which the disorder of one frame existed on the screen of clearing “Chou Aniki” was corrected.)
Download at our TG16 Emulation […]
October 22nd, 2006 | Posted in General emulation | No Comments
wraggster is testing this new playstation emulator.
Head over to This tread for more
October 22nd, 2006 | Posted in PSP Homebrew and Emulation | No Comments
Another day, another update to this TG16/PCE emulator with these changes (as this is mainly a bug fix to V0.74):
- When “Chou Aniki” was played, the bug that the screen falls into disorder (It is generated by v0.74) was corrected.
Download at our TG16 emulation page.
October 21st, 2006 | Posted in General emulation | No Comments
This is an unofficial version of MAME32 with extras like high score saving:
* Updated to MAME 0.109u3 - MAME32 0.109u2
- Fixed Official MAME bug in CHDs audit detection. (As reported in the Forum) - Fixed Official MAME bug in samples […]
October 21st, 2006 | Posted in MAME | No Comments