SSF Ver0.07 beta R10

SSF is a Sega Saturn emulator for Windows with these changes (translated from Japanese):

SCSP playback position processing was updated.
Access processing of the memory was updated.

Snapshot key was changed to F8.
Saturn.ini and SSF.ini are now merged [b](SSF.ini saved the emu settings, Saturn.ini saved the clock/language settings in the past - you’ll probably need to delete your ini files and re-configurate the emu).
Save States are temporary mounted.
State Load = F7 key
State Save = Shift + F7 key

Since data is compressed, saving takes time.

The savestate function has restrictions. (I heavily abbreviated this part, I think you’ll get the idea)
- Only one save can be made per game (multiple saves are planned for future versions)
- You can only save once the game has started up (There’s something written about “Being unable to save on multiplayer screens” here which I didn’t understand)
- Saturn’s built-in backup and the contents of the backup RAM cartridge are not saved. (For STV games however, the backup memory is also saved)
- If the BIOS changes, a savestate cannot be loaded.
- In later versions, it may become impossible to load a previous savestate. (Since support is experimental, the savestate data may change in the future, braking compatibility for existing saves)

Download at our Sega Saturn emulation page

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